Zero-Day
A pixel-art open-world RPG set in a dystopian City, focused on hacking and resistance. Built using GameMaker and designed around narrative and combat.
GML
GameMaker
I'm a full-stack developer, I build websites, write code for systems, and make games for fun.
A pixel-art open-world RPG set in a dystopian City, focused on hacking and resistance. Built using GameMaker and designed around narrative and combat.
A 64-bit operating system kernel written in Assembly and C.
A Last.fm-based real-time music dashboard with a clean UI and live updates, utilizing API's.
I write code for fun. I also unwind with living things that don't throw syntax errors.